Right Mouse Button: Target lock enemies for short predictive bursts; less damage per second than free shooting, but more practical for dog fighting.
Your heroes are equipped with high octane jetpacks. Master the skies!
Each hero has distinct (Q) & (E) skills which grant powerful effects but work on cooldowns. Additionally, each hero has its own mighty (F) Bomb attack with limited ammunition.
Gain experience and Z-Cash from each match to rank up your operator and upgrade your heroes.
Different Heroes fit different play styles, but they were designed around players swapping hero frequently based on their team and the current situation on the battlefield.
If match time expires, the team with the higher score wins the match (see about Overtime below for the one exception to this rule). Kills gain small amounts of points even in modes other than Deathmatch. This small amount of kill points can work as a tie-breaker when objective points are equal.
Control point resource:
Follow sensors to map Control Points; stay on them to to shift control to your team. First team to reach a score of 1000 wins the match. If the losing team holds all Control Points when the match time limit expires, the game enters Overtime. Overtime lasts until the winning team re-takes a Control Point or until the controlling team overtakes the winning team's score.
Control point scramble:
One Control Point is active at a time. Capture the point and then beat your opponents to the next randomly activated Control Point. 200 points awarded per capture, first team to 1000 points wins the match.
Get to the escort zones and eliminate all opponents therein to move the Payload towards your opponent's side of the map. The team that pushes the Payload all the way wins the match.
Score points by killing opponents. First team to 1000 points wins the match.
WHAT IS FREEFALL?
As easy to play, hard to master, 3rd person, team-based, sci-fi shooter
WHY I CAN'T LOGIN ON MY OFFICIAL ACCOUNT / FREEFALL TOURNAMENT ACCOUNT ?
To make the game more secure we have decide to remove multiple login but you can transfer your old account progress to Id.net account. Please check ID.net forum for more details.
WHAT IS UNITY WEBGL?
WHAT'S THE BEST HERO?
We've tried our best to balance them, so it depends on your play style. Its generally more fun to swap between several of your favorites.
DO I NEED TO BE A 1ST PERSON SHOOTING TWITCH MASTER TO PLAY?
No. It helps, but we've tried to balance with target lock and no 1-hit kills so I can play, and I'm getting old.
HOW DO I UPGRADE AND/OR MOVE MY TURRET?
Use the Q-button again after the ability has cooled. If you are in range of your turret, it upgrades, otherwise it is moved to your current location.
HOW DO I GET A SPECIFIC WEAPON?
Each hero uses unique weapons, so you need to play the hero with the weapon you want.
WHY DOESN'T MY ABILITY WORK?
Each hero's abilities unlock as you play them. Mouse over the ability in the Hero screen to determine what you need to do.
WHY DOES MY RESPAWN TIME CHANGE EVERY TIME I DIE?
Your whole team is on a shared clock.
WHAT HEROES ARE COMING NEXT?
Bomber, then Commando.
WHY IS MY LATENCY (PING) SO BAD? WHY IS THE GAME JENKY?
We only have servers in a few place. We are trying to get more. Also make sure your quality settings are set appropriately for your computer.
WHEN I LOAD UP THE GAME, I GET A BLACK SCREEN AFTER DOWNLOAD!
Toggle your browser between fullscreen/windowed and the game should show up again.
HOW DOES MATCH MAKING WORK?
You have a secret ranking based on your win/loss record, which is combined with your teams. In some rare cases, teams unbalanced in players are actually considered more fair because of their ranking.
WHAT'S UP WITH THE GRAVITY IN SPACE STATION AND TRAINING ARENA?
WHEN ARE YOU GOING TO ADD SERVERS IN MY REGION?
Soon! We see players from all over the world, and we are trying to find server providers in every region.